Calico is a puzzle-y tile-laying game of quilts and cats. In Calico, players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a special pattern that must be adhered to, and players are also trying to create color and pattern combinations that are not only aesthetically pleasing, but also able to attract the cuddliest cats.
Calico is designed by Kevin Russ and will be the first Flatout Games Co-Lab publication. It is scheduled to launch on Kickstarter in Fall 2019. Please sign up below to add your name to our list so that you can get all the latest on Calico!
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You can check out the game on BGG!
Point Salad is a fast and fun card drafting game for the whole family. There are over 100 ways to score points. Players may use a variety of strategies and every game of Point Salad is unique!
Cards come in six different types of veggies, and the back of each card has a different scoring method. So for instance, one scoring method may award 2 points for every carrot you have, but deduct a point for every onion. By drafting combinations of veggies and point cards that work for your strategy, you can amass the most points and win.
Publisher: Alderac Entertainment Group
Illustrations: Dylan Mangini
Creative Direction: Flatout Games
Graphic Design: Dylan Mangini + Flatout Games
Photographs of prototype: Bebo
Public Market is a spatial tile-laying game with bidding and engine-building elements. Players compete as fish mongers to gain the most prestige by collecting the most sought-after fish from various boats at dock, and then selling them to customers at their market stall.
Public Market features tile-laying as part of a larger medium-weight strategy game focused on timing and resource management. The bidding mechanic generates heightened tension and interaction. The engine-building on the customer cards is subtle, but allows you to explore many different paths to victory!
Publisher: Talon Strikes Studios
Dollars to Donuts is a puzzly, resource management tile-laying game for 2-4 players. Donuts need to be made whole! In Dollars to Donuts players take turns purchasing tiles to match donut halves and to fill their boards, making the most delicious spread of coffee and donuts. Players gain victory points for perfect matches and filling customer orders. They also sell off their mismatched donuts for cash, to buy new tiles and make more matches!
Publisher: Crafty Games
Art School can be a very competitive environment! As students of Abstract Academy, you and your rival classmates vie for top marks as you create abstract paintings.
Abstract Academy is a spatial area control card game for 2 or 4 players.
You may aspire to create wonderful masterpieces of modern abstract art, however, your success will be determined not only by your own personal aspirations, but also by the demands of your world-renowned professors, and their sometimes contradictory teaching assistants. Each of your superiors have their own particular tastes and preferences. What’s more, tuition to this prestigious institution really broke the bank, so you’ll be forced to share a canvas with your rival classmates. In each of the three rounds, players will try to satisfy their own artistic aspirations, in addition to those of a professor and two teaching assistants, by placing Canvas Cards onto a shared 4x4 play area.
Publisher: Crafty Games
REALMS is a worker placement, area control, and resource management game with light engine-building elements. Players compete to send workers to gain control of the kingdom’s realms, and be the first to construct buildings in each of the city’s five neighborhoods to appease the queen.
Cropped is a spatial deck building game for 1-6 players where each players takes on the role of an aspiring farmer - trying to work the land and make the most out of their farm. Players will build a deck of crop cards and, each round, simultaneously arrange the cards to maximize their yield.
Satchel Quest is a rogue-like bag-building puzzle game where players take on the role of dungeon-crawling adventurers, trying to make it the furthest into the dungeon to claim the most valor! Players will build a satchel of weapons, spells, items, traps, monsters, and loot - creating synergistic combinations in order to be victorious! Players also gain power-ups that let them manipulate their bags and the dungeon, and mitigate the luck-of-the-draw!
TEN is a simple push-your-luck auction, set collection, and sequence-building game with a classic card game feel! Each turn, players draw cards until they decide to stop. Be careful! If you hit a value of TEN or more, you bust! Manipulate your tableau by obtaining cards from the ‘bust pile’ and periodic auctions. Collect the longest runs in each color by game end to win.